我的世界基岩版1.20.50作为一款玩法高度自由的像素沙盒创造类游戏一直是国内外玩家所推崇的,因为在这款游戏里玩家可以按照自己的想法来构造一个属于自己魔幻国度哦,心动的玩家们,欢迎前来下载体验一下吧。
我们发布的 Minecraft 新版本更新,带来了蝙蝠的全新外观、可以砸碎的陶罐,以及合成器等全新实验性特性。让我们首先来看看摘要!
蝙蝠有了全新的外观
饰纹陶罐功能得到了增强,现可以储存物品,也可以被弹射物砸碎
一些在即将到来的 1.21 更新中出现的实验性特性,例如合成器以及全新的铜方块
“如何游玩”屏幕已被重制为现在的“百科全书”屏幕
相当多的漏洞修复、内容改进和实验性更改
1、游戏之中整体采用了像素方块的设计,为玩家们带来绝佳的游戏之旅,玩家们可以在游戏之中充分的享受游戏乐趣。
2、独特的装备系统,你可以利用各种各样的素材方块,在游戏之中享受乐趣,体验乐趣十足的玩法,在其中收集各种各样的物资。
3、整个世界都是方块,玩家们可以在游戏中享受蜂蜜带来的乐趣,在游戏之中面对大量的游戏关卡和冒险,展开你的挑战之旅。
测试版是Minecraft基岩版的测试机制,主要用于下一个正式版的特性预览。
然而,测试版主要用于新特性展示,通常存在大量漏洞。因此对于普通玩家建议仅做测试尝鲜用。使用测试版打开存档前请务必备份。适用于正式版的领域服务器与测试版不兼容。
如果在测试版中遇到旧版存档无法使用的问题,测试版将允许你将存档上传以供开发团队查找问题。
1、在这里你就是最厉害的创造者,世界都掌握在你手中;
2、更多激情体验才刚刚开始,瞬间来开启属于你的冒险竞技;
3、感受不一样的趣味战斗盛宴,还有更多喜欢的内容等你来解锁。
1、自由在线参与挑战,喜欢的内容值得你去随意完成较量;
2、有意思的激情互动模式,发挥出你的高超动手能力,根据你的喜好去构建新的世界;
3、随意进行自由尝试,后续的更多装备等你来自由解锁,看上去也很过瘾。
原版特性趋同
卫道士和唤魔者现不可在和平模式的世界中生成
实验性特性
合成器
新增合成器方块
Crafter can be crafted with Redstone Dust, Iron Ingots, Crafting Table, and Dropper
可使用红石、铁锭、工作台和投掷器合成
Crafter uses distinct particles when crafting
合成成功时将有不同的粒子提示
Crafter has distinct sounds for crafting and failing
合成成功或失败时发出的音效不同
Crafter has a blast resistance of 3.5
爆炸抗性为 3.5
A Comparator connected to a Crafter now outputs a signal that is equal to the amount of non-empty slots plus disabled slots
连接到合成器的比较器会基于合成器当前非空槽位与禁用槽位之和输出信号
Moving items into crafter from Hopper or Dropper distributes them evenly instead of first filling the first stack
使用漏斗和投掷器放入物品时将优先平均分配,然后才会输出到第一格
Powering Crafter with Redstone signal makes it craft and output the item
使用红石信号激活时,合成器将尝试合成并输出物品
COPPER FAMILY
铜方块系列
The Copper family of blocks has been expanded, including:
新增一系列铜方块,包括:(注:以上名称仅作参考,实际以游戏内容为准,后同)
Chiseled Copper
雕纹铜块
Copper Grate
铜格栅
Copper Bulb
铜灯
Copper Door
铜门
Copper Trapdoor
铜活板门
Oxidized and waxed variants of all the above
及上述方块不同氧化状态的变种
CHISELED COPPER
雕纹铜块
Crafted with 2 Cut Copper Slabs of a shared oxidation level
使用 2 个相同氧化程度的切制铜台阶合成
Can be crafted in the Stonecutter
也可使用切石机进行合成
COPPER GRATE
铜格栅
A ew type of decorative block unique to the Copper family
全新的铜质装饰类方块
Crafted with 4 Copper Blocks of a shared oxidation level
使用 4 个相同氧化程度的铜块进行合成
Can be crafted in the Stonecutter
也可使用切石机进行合成
Properties:
属性:
Transparent and allows light to pass through
透明且允许光线通过
Mobs cannot suffocate inside them
生物不会在该方块中窒息
Cannot conduct redstone
无法传导红石信号
Hostile mobs cannot naturally spawn on them
其上方不会自然生成敌对生物
COPPER BULB
铜灯
A light-emitting block that can toggle its light emission through redstone pulses
可以通过红石脉冲改变发光状态的光源方块
Oxidizes like other Copper blocks, and emits less light the more oxidized they are
和其他铜质方块一样,铜灯也会氧化,其亮度随氧化程度增加而变暗
Copper Bulb: Light level 15
铜灯:亮度等级 15
Exposed Copper Bulb: Light level 12
斑驳的铜灯:亮度等级 12
Weathered Copper Bulb: Light level 8
锈蚀的铜灯:亮度等级 8
Oxidized Copper Bulb: Light level 4
氧化的铜灯:亮度等级 4
When placed, its light is off by default
在被放置时,铜灯的默认状态为关闭
While the Copper Bulb is unpowered, it will toggle its light on or off when it receives a redstone pulse
铜灯未被激活时,若接收到一个红石脉冲,则它将开启或关闭
Copper Bulb light will stay on even when the redstone source is removed until it receives another redstone pulse to toggle it off
此时即使移除了红石信号,铜灯也将继续保持当前的状态,直到接收了下一个红石脉冲
A redstone crystal will glow in the center of Copper Bulbs while it is powered by a redstone signal
当被红石信号激活时,铜灯纹理中间的红石晶体会发光
Comparators will read a signal strength of 15 if the Copper Bulb's light is on
开启的铜灯能使比较器输出 15 等级的信号
Does not conduct redstone power
其本身无法传导红石信号
Can craft 4 Copper Bulbs with:
使用下列物品可合成 4 个铜灯
3 Copper Blocks of a shared oxidation level
3 个相同氧化程度的铜块
1 Blaze Rod
1 个烈焰棒
1 Redstone Dust
1 个红石粉
COPPER DOORS AND TRAPDOORS
铜门与铜活板门
Copper variants of Doors and Trapdoors that can oxidize over time and be waxed
铜门与铜活板门会随时间推移而氧化,也可被涂蜡
Works like wooden doors in that they can be opened and closed with interaction as well as redstone
类似木门,可通过右击或红石信号将其开启或关闭
Crafted with Copper Blocks of a shared oxidation level
可使用相同氧化程度的铜块合成
TUFF FAMILY
凝灰岩方块系列
Tuff has been expanded to have its own family of blocks, including:
新增了凝灰岩系列方块, 其包含:
Stair, Slab, Wall and Chiseled variants
包含楼梯、台阶、墙体与其雕纹变种
Tuff Bricks with Stair, Slab, Wall and Chiseled variants
凝灰岩砖块与其楼梯、台阶、墙体与其雕纹变种
Polished Tuff with Stair, Slab and Wall variants
磨制凝灰岩与其楼梯、台阶、墙体变种
All Tuff variants can be crafted in the Stonecutter
所有的凝灰岩变种方块均可在切石机中被制作
VILLAGER TRADE REBALANCING
村民交易机制调整
Fixed an issue where experimental Librarians never sold the highest level of their common enchantments
修复开启实验性选项后图书管理员不再出售最高等级的普通附魔的问题
FIXES AND CHANGES
修复与更改内容
PERFORMANCE / STABILITY
性能与稳定性
A Sticky Piston pulling a retracting Sticky Piston that is pulling a player and another block no longer crashes the game (MCPE-175790)
黏性活塞拉动正在拉动玩家和另一方块且正在收回的黏性活塞时,不再导致游戏崩溃 (MCPE-175790)
Fixed a bug where the screen would freeze when uploading a world template to a Realm
修复玩家向 Realm 上传世界模板时游戏屏幕卡死的问题
GENERAL
通用
The maximum render distance in Realms can be adjusted via backend updates. Expect an increase to the maximum render distance on Realms in the next week
Realms 中的最大渲染距离可以通过后续更新进行调整。预计将在下周增加 Realms 的最大渲染距离
Players can now download worlds larger than 1GB from Realms on Xbox
Xbox 玩家现可从 Realms 上下载超过 1GB 的世界
Improved handling of unexpected errors during world export and better error messaging is now provided
优化了对世界导出期间弹出的意外错误消息,以更好提供解决方案
You can now launch Minecraft directly into a Realm using a link, even when the game isn't running
现在即使未运行游戏,玩家也可以通过使用快捷方式来直接进入 Realm
Example link: minecraft://connectToRealm?realmId=<ID number>
示例:minecraft://connectToRealm?realmId=<Realm服务器ID>
GAMEPLAY
玩法
Phantoms will no longer miss players who are gliding
幻翼的攻击现在可击中处于滑翔状态的玩家
Decreased the likelihood of players spawning above Leaves
降低了玩家生成在树叶上的概率
Suspicious Sand no longer generates in Cold Ocean Ruins (MCPE-173492)
可疑的沙子不再会生成于寒带海底废墟(MCPE-173492)
Fixed an issue where players couldn't block with a Shield after releasing to use an item that had left their inventory (MCPE-171346)
修复了玩家松开使用键以使用已离开物品栏的物品后无法使用盾牌进行格挡的问题(MCPE-171346)
MOBS
生物
Witches spawned via spawn eggs now join raids and throw potions at raiders
使用刷怪蛋生成的女巫现也会加入袭击并向参与袭击的灾厄村民投掷药水
Raid mobs can now join existing raids
与袭击有关的生物现可加入附近正在进行的袭击
Mobs that grow up to be adults and are too large to fit inside Boats will now jump out (MCPE-171870)
因长大而体型大过船的生物将会立即下船(MCPE-171870)
Leads will no longer break if a leashed mob is not in the same chunk as the leash holder upon reloading a world (MCPE-157182)
若重新加载世界时被拴绳拴住的生物和拴绳持有者不处于同一区块中,拴绳不再会断裂(MCPE-157182)
Mobs on fire no longer spread fire to their target when holding something in their main hand
主手上持有物品的生物在着火时攻击不再会使攻击目标着火
The calculations to determine whether a mob can attack a player or other mobs have been changed. Previously a mob's horizontal width was used to determine their attack reach and their height had no effect. The area where a mob can attack is now their bounding box extended in horizontal directions
更改了生物近战攻击的攻击距离的计算方法。生物的攻击距离现在由其边界箱在水平方向上向外延伸得到,而非由水平宽度决定
The mobs affected by this change are Axolotl, Bee, Blaze, Cave Spider, Dolphin, Drowned, Enderman, Endermite, Fox, Hoglin, Husk, Iron Golem, Panda, Piglin, Piglin Brute, Pillager, Silverfish, Skeleton, Spider, Stray, Vindicator, Warden, Wither Skeleton, Wolf, Zoglin, Zombie, Zombie Pigman, and Zombie Villager
受影响的生物包括:美西螈、蜜蜂、烈焰人、洞穴蜘蛛、海豚、溺尸、末影人、末影螨、狐狸、疣猪兽、尸壳、铁傀儡、熊猫、猪灵、猪灵蛮兵、掠夺者、蠹虫、骷髅、蜘蛛、流浪者、卫道士、监守者、凋灵骷髅、狼、僵尸疣猪兽、僵尸、僵尸猪灵和僵尸村民
The new reach calculation is the attacking mob's bounding box extended by 0.8 blocks horizontally. If this extended box overlaps the target's bounding box, then the attack can reach
新的攻击距离为生物的边界箱在水平方向上向外延伸0.8格。若边界箱延伸后与目标的边界箱重叠,则生物可以攻击到该目标
This change does not affect the reach of players
该项改动不会对玩家生效
BLOCKS
方块
Horizontal End Rod hitboxes are now rotated correctly (MCPE-171597)
竖直方向放置的末地烛碰撞箱现在会正确旋转(MCPE-171597)
Chorus Flowers can now be destroyed by any projectile, which will no longer disappear after impact (MCPE-176184)
紫颂花现可被弹射物破坏,而不再会消失(MCPE-176184)
TOUCH CONTROLS
触摸控制
Sneaking in water is now possible with touch controls (MCPE-167218)
使用触摸控制可正确在水中潜行(MCPE-167218)
Touch input used for the Leave Boat button no longer continues to register input (MCPE-168574)
用于下船的触摸控制按钮不再始终表现为按下的状态(MCPE-168574)
Fixed an issue where the player could enter touch control customization without having touch controls (MCPE-175530)
修复了玩家在未开启触摸控制时也能进入触摸控制自定义界面的问题(MCPE-175530)
USER INTERFACE
用户界面
Inventory option states such as the all/craftable toggle and selected inventory tab are now saved between sessions (MCPE-175159)
现在游戏会话之间会保存物品栏选项的状态,例如“全部/可合成”切换按钮和当前选择的物品栏选项卡(MCPE-175159)
The loading screen now displays 3 categories of tips based on player progression
加载屏幕现在会根据玩家的加载进度显示 3 种不同类别的提示
Added a game rule to turn off recipe unlocking messages
新增游戏规则来关闭配方解锁消息
Recipe unlocking notifications no longer speed up when unlocking a lot of items
解锁多个物品时,配方解锁的通知不再会加速显示
The search bar inside of the inventory is now aligned with the rest of the UI (MCPE-174298)
现在物品栏内的搜索栏会与UI的其余部分对齐 (MCPE-174298)
Added Menu Cancel as a remappable action and set Mouse Back button as its default
将菜单退出加入至可重新映射的操作,默认值为鼠标的后退键
Fixed tips display for custom vehicles from Marketplace packs when using touch controls with a joystick
修复在使用包含摇杆的触摸控制时,市场包中的自定义载具会显示错误提示的问题
The Xbox On-Screen Keyboard now moves to a different position if it's in front of the text user is inputting (MCPE-170831)
现在Xbox屏幕键盘位于用户所输入文本前方时会移动至不同的位置上。(MCPE-170831)
Fixed grammatical error in Magma death message (MCPE-64168)
修复岩浆块死亡消息中的语法错误(MCPE-64168)
Updated death message when killed by a Bed explosion in the Nether (MCPE-123604)
更新在下界中因尝试睡觉而被炸死时的死亡信息(MCPE-123604)
【现在也会显示为"<死者>被[Intentional Game Design]杀死了"】
Made the hotbar less transparent (MCPE-31014)
降低了快捷栏的透明度(MCPE-31014)
Added background dimming on screens that didn't have it (MCPE-168598)
为没有背景渐暗的屏幕加入了背景渐暗效果(MCPE-168598)
Fixed an issue where the border around the 'Creator' tab in Settings would not be highlighted (MCPE-169617)
修复了设置中的“Creator”选项卡周围的边框没有高亮显示的问题(MCPE-169617)
The classic skins info popup now sends you to the correct settings page (MCPE-175854)
标准版皮肤信息的弹窗现在会指向正确的设置页面(MCPE-175854)