我的世界基岩版Beta1.16.210.56

我的世界基岩版Beta1.16.210.56 1.20.5.109731

我的世界像素沙盒创造冒险我的世界基岩版本
类型:休闲益智 时间:2024/10/22 15:28:54
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开发商:Mojang Studios 来源:https://www.minecraft.net/zh-hans
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游戏简介

我的世界基岩版Beta1.16.210.56是一款趣味十足的沙盒创造类游戏,并且在全新版本中增加了滴水石锥、潜声传感器两种全新的物品,而玩家在这个无尽的沙盒世界里可以尽情的发挥自己的想象力哦,感兴趣的玩家们,欢迎前来下载体验一下吧。

我的世界基岩版Beta1.16.210.56游戏介绍

是一款一直都这么火的像素冒险游戏,在多个像素风格的大框架设计中,你可以开启最自由的建造乐趣,资源实在是太多了,而且本身很多的场景设计的新颖元素也是十分的好玩,你想探索什么地方都是可以的,所有的东西都掌握在你的手上,任务十分的多,挑战起来也是十分的有意思,喜欢这种冒险游戏的话,赶紧来体验这种好玩有趣的冒险互动吧。

我的世界基岩版Beta1.16.210.56下载-我的世界国际版1.16.210.56下载

我的世界基岩版Beta1.16.210.56游戏特色

1、建造的空间十分的大,这里有一个很好的建模结构,并且游戏非常免费,您可以随意玩;

2、关卡挑战真的多,当然,你也可以在这里合作进行单人或多人游戏,游戏模式非常丰富;

3、建造的过程特别的自由,最重要的是在这里完善自己的想法,发挥想象力并建立自己的世界。

我的世界基岩版Beta1.16.210.56相关地址

谷歌正版https://play.google.com/store/apps/details?id=com.mojang.minecraftpe

基岩版测试组安卓Google Play:https://play.google.com/apps/testing/com.mojang.minecraftpe

Win10 Store:https://www.microsoft.com/zh-cn/store/p/xbox-insider-hub/9nblggh68vsk

我的世界基岩版Beta1.16.210.56下载-我的世界国际版1.16.210.56下载

我的世界基岩版Beta1.16.210.56新版特性

Dripstone

滴水石

Added pointed dripstone blocks

添加了滴水石锥

These can be found in the creative inventory for now

你可以在创造模式物品栏中找到滴水石锥

A pointed dripstone block can be placed in the ceiling and on the floor, creating stalactites and stalagmites

滴水石锥可以在其上方生成石笋或者在其下方生成钟乳石

Falling on a stalagmite causes increased fall damage

摔落在石笋上会受到更多的摔落伤害

Breaking the ceiling above a stalactite causes it to fall towards the ground and will cause damage on impact with entities

破坏钟乳石上方的方块会导致钟乳石坠向地面,并会对其下方的实体造成伤害

Stalactites have a dripping water and lava animation

钟乳石现在有一个滴水或者滴岩浆的动画

Known issues:

已知问题:

When hanging Pointed Dripstones start falling their position is slightly offset

钟乳石开始坠落的位置会稍微偏移

Sneaking while placing tips of opposing stalactites and stalagmites merges them

潜行时放置相对的钟乳石和石笋仍会把它们连接在一起

Placed pointed dripstone can be destroyed by lava on Bedrock

已放置在基岩上的滴水石锥会被岩浆破坏

If player is killed by stalactite or stalagmite fall damage, custom death message is not displayed

玩家被钟乳石砸死或摔死在石笋上的死亡消息不会显示

Pointed dripstone item is rendered differently in-hand on Bedrock compared to Java Edition

滴水石锥物品拿在手上时的渲染方式与Java版的渲染方式不同

Placing pointed dripstones in water results in the water being removed

把滴水石锥放在水中时,滴水石锥会把水顶掉而不是含水

Player receives 2 points of damage when jumping on a stalagmite

玩家在石笋上跳跃时会受到两点伤害

Sculk Sensor

潜声传感器

Introducing the bizarre, tendril-filled world of sculk – prepare for sculk sensors to creep you out with their unique ability to detect nearby vibrations

欢迎来到古怪、满是奇异植物的潜声世界——准备使用潜声传感器那独特的能力,来探测你周围的声音吧

A vibration is anything that causes physical motion; if you are careful, there are some motions that are undetectable to sensors by sneaking. There are still quite a few of these events missing though - stay tuned!

任何引起物理运动的东西都会发出声音;但你潜行时的某些运动发出的声音是传感器无法探测到的。仍有相当多的探测功能还未完成-请继续关注!

These sneak-friendly vibrations currently include walking, falling to the ground

潜行时不会被探测到的声音包括行走和落地

The current list of vibration events are as follows: (more will be added in future updates)

目前可被潜声传感器探测到的声音如下:(未来还会加入更多)

Step

脚步声

Swim

游泳声

Block Place

放置方块声

Block Destroy

摧毁方块声

Elytra Free Fall

鞘翅飞行落地声

Hit Ground

落地声

Splash

落水声

Projectile Shoot

弹射物射出声

Sculk sensors will not listen to vibrations that are directly created by other sculk sources

潜声传感器不会探测其它潜声传感器直接发出的声音

When a vibration is detected, a signal is sent from the source location to the sensor at a speed of 1 game tick per block

潜声传感器检测到周围发出声音时,音源方块就会给传感器一个信号,这个信号的传导速度是1方块每秒

Other vibrations cannot be detected by a sensor when a signal is already traveling to it

当一个信号正在传往潜声传感器时,这个潜声传感器就不会检测新的声音

When the signal has arrived, the sensor will be activated for 40 game ticks (approximately 2 seconds)

信号到达潜声传感器后,潜声传感器就会被激活,发出红石信号,长度40gt(约2s)

While activated, the sensor cannot detect other vibrations

潜声传感器被激活时同样不能检测其它声音

Sculk sensors can detect vibrations in an 8-block radius around it

潜声传感器检测范围是半径8个方块

Known issues:

我的世界基岩版Beta1.16.210.56已知问题

Sculk sensors cannot be waterlogged

潜声传感器不能含水

Wool occlusion is not yet added to the blocks’ functionality. This will be added in a later beta

羊毛暂时还不能阻挡声音,将会在后续的测试版中添加

Bug Fixes

我的世界基岩版Beta1.16.210.56Bug修复

General

常规

Fixed Pork Chop achievement and trophy being unlocked by raw porkchop (MCPE-95446)

修复了“猪排”成就和奖杯可以通过吃生猪排解锁的问题

Fixed a bug where foxes wouldn't knock off and eat sweet berries (MCPE-70790)

修复了狐狸不能停下来吃浆果的问题

Clicking "Download Template" when missing required templates of an existing world now correctly downloads the required templates

缺少现有世界的世界模板时,点击“下载世界模板”便可下载需要的世界模板

Fixed bug that allowed players to place custom spawn eggs by default in Adventure mode

修复了冒险模式的玩家可以放置自定义生成蛋的问题

Commands

命令

The '/setblock' command now supports setting the connected state for the soul_lantern block (MCPE-89609)

“/setblock”命令现在支持设置灵魂灯笼的连接状态

The '/setblock' command now supports setting the rotation state for the chain block (MCPE-105912)

“/setblock”命令现在支持设置锁链方块的旋转状态

'SetBlock' and 'SetBlockAtPos' events now support custom block states

“SetBlock”和“SetBlockAtPos”事件现在支持使用自定义方块状态

Blocks

方块

Fix for certain Marketplace worlds having incorrect block data when played on Realms and multiplayer between mobile and PC

修复了市场中特定的世界在手机和电脑之间互相加入领域或多人游戏时发生的方块数据错误的问题

World Generation

世界生成

Mcstructure files saved with entities no longer crash game when loaded into the world (MCPE-63387)

保存有实体的.mcstructure文件加载进世界时不再导致游戏崩溃

Technical Changes

技术性改动

A boolean parameter called "ignore_game_mode" is added for the block event response "decrement_stack", set to false by default. Thus "decrement_stack" no longer decreases the item stack when playing in Creative by default

向方块事件响应"decrement_stack"加入了一个布尔参数"ignore_game_mode",默认false。这样"decrement_stack"就不会在创造模式下默认减少物品堆叠

Other Known Issues in this Beta:

这个测试版中的其它已知问题:

A crash may occur when suspending and resuming the game on Android

在安卓系统上暂停再继续游戏时可能会发生崩溃

The patch notes screen may contain an invalid link to the Marketplace

加载提示界面可能包含一些指向市场的无效链接

我的世界基岩版Beta1.16.210.50游戏点评

1、如果您要与我们的玩家挑战,您还可以进入各种场景的地图。感觉到这片神秘的大陆,经历奇妙的冒险,真是太好了;

2、给我们的玩家带来许多激动人心的游戏互动,让我们可以在极其广阔的世界中玩耍。

3、每个区域都有无数的材料,您可以自己制作所需的一切,每天生存,并在以后击败各种怪物。

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